//-------------------------------------------------------------------// // // Microsoft Agent Character Description // // Character Version 2.1 // Copyright (c) 1996-98, Microsoft Corporation // //-------------------------------------------------------------------// DefineCharacter DefineInfo 0x0009 Name = "Pickle" Description = "Pickle is an insanely optimistic, adrenaline-junkie bunny with a compulsive need to super-charge everything and have the Best! Adventure! Day! EVER! Pickle the bunny is one of the main character in endangered species" ExtraData = "Let's Go on an Adventure!" EndInfo GUID = {DA5B8ADA-CE88-4C35-A783-0262B431BEA9} Width = 128 Height = 128 Transparency = 10 DefaultFrameDuration = 10 Style = AXS_VOICE_TTS | AXS_BALLOON_ROUNDRECT | AXS_BALLOON_SIZETOTEXT TTSEngineID = {CA141FD0-AC7F-11D1-97A3-0060082730FF} TTSModeID = {CA141FD0-AC7F-11D1-97A3-006008273008} TTSPitch = 225 TTSLangID = 0x0409 TTSGender = 1 TTSAge = 30 TTSStyle = "Business" EndCharacter //-------------------------------------------------------------------// DefineBalloon NumLines = 2 CharsPerLine = 28 FontName = "Comic Sans MS" FontHeight = 11 FontStyle = BOLD ForeColor = 00ff0080 BackColor = 00ff00ff BorderColor = 00800040 EndBalloon //-------------------------------------------------------------------// DefineAnimation "Show" TransitionType = 2 EndAnimation //-------------------------------------------------------------------// DefineAnimation "Hide" TransitionType = 2 EndAnimation //-------------------------------------------------------------------// DefineAnimation "Angry" TransitionType = 2 EndAnimation //-------------------------------------------------------------------// DefineAnimation "Blink" TransitionType = 2 EndAnimation //-------------------------------------------------------------------// DefineAnimation "Bored" TransitionType = 2 EndAnimation //-------------------------------------------------------------------// DefineAnimation "Confused" TransitionType = 2 EndAnimation //-------------------------------------------------------------------// DefineAnimation "Furious" TransitionType = 2 EndAnimation //-------------------------------------------------------------------// DefineAnimation "Happy" TransitionType = 2 EndAnimation //-------------------------------------------------------------------// DefineAnimation "Greet" TransitionType = 2 EndAnimation //-------------------------------------------------------------------// DefineAnimation "Wave" TransitionType = 2 EndAnimation //-------------------------------------------------------------------// DefineAnimation "Giggle" TransitionType = 2 EndAnimation //-------------------------------------------------------------------// DefineAnimation "Laugh" TransitionType = 2 EndAnimation //-------------------------------------------------------------------// DefineAnimation "Move" TransitionType = 2 EndAnimation //-------------------------------------------------------------------// DefineAnimation "Read" TransitionType = 2 EndAnimation //-------------------------------------------------------------------// DefineAnimation "Write" TransitionType = 2 EndAnimation //-------------------------------------------------------------------// DefineAnimation "Sad" TransitionType = 2 EndAnimation //-------------------------------------------------------------------// DefineAnimation "VerySad" TransitionType = 2 EndAnimation //-------------------------------------------------------------------// DefineAnimation "Cry" TransitionType = 2 EndAnimation //-------------------------------------------------------------------// DefineAnimation "Surprised" TransitionType = 2 EndAnimation //-------------------------------------------------------------------// DefineAnimation "Shocked" TransitionType = 2 EndAnimation //-------------------------------------------------------------------// DefineAnimation "Uncertain" TransitionType = 2 EndAnimation //-------------------------------------------------------------------// DefineAnimation "RestPose" TransitionType = 2 EndAnimation //-------------------------------------------------------------------// DefineAnimation "DoMagic1" TransitionType = 2 EndAnimation //-------------------------------------------------------------------// DefineAnimation "DoMagic2" TransitionType = 2 EndAnimation //-------------------------------------------------------------------// DefineAnimation "Excited" TransitionType = 2 EndAnimation //-------------------------------------------------------------------// DefineState "Showing" Animation = "Show" EndState //-------------------------------------------------------------------// DefineState "Hiding" Animation = "Hide" EndState //-------------------------------------------------------------------// DefineState "MovingLeft" Animation = "Move" EndState //-------------------------------------------------------------------// DefineState "MovingRight" Animation = "Move" EndState //-------------------------------------------------------------------// DefineState "MovingUp" Animation = "Move" EndState //-------------------------------------------------------------------// DefineState "MovingDown" Animation = "Move" EndState //-------------------------------------------------------------------//