Thank you for downloading Actor Toolkit 3.0 (Beta)

As this is beta software, be sure to check sources for update to information or new builds!
NOTE: If you want this on your desktop, right-click the program, and create a shortcut THEN drag the shortcut there (not the program!)

CHANGELOG:
Actor Toolkit changes:
- NEW: Scripting support! You may now load and save Actor Toolkit scripts (.ATS) files!
- Fixed bug with pet window
- All open file dialogs now filter by ACT and other Utopia formats by default
- Fixed bugs with the Table Generator
- ACTORS directory inside the program folder is now the default actor directory, but this may change in the future (eh maybe)
- Fixed bug with Actor Toolkit sometimes not recognizing defaultactions.h
- The table generator now has a copy button, as well as double-clicking it causing the text to be copied to clipboard
- Properties window now has an animation combobox to make up for the Main Form (if you want to play animations without scripting them)
- NEW: Settings menu for changing the settings in a menu as well as customization otpions
- Animate/Stop/End Speak are now for the Properties Viewer only with the addition of proper scripting
- lots of smaller internal ones
- Updated Frontier Actor version to beta build 301


Frontier Actor changes:
- Fixed bug with HideActor method making the Actor invisible before the animation finishes
- Added failsafes if the text is too long for a word balloon, such as making it auto-continue in another balloon
- New Property: I have added a property called HideControlWhenHidden, which basically means if someone in your application tells the Actor to hide do you want the Actor to be gone until a Show animation is called (default) or just play the Hide and return to Idle (ideal in a character preview)
- more internal stuff